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matFelswand.zip (21 KB) — For sheer cliffs with vegetation
on the soft slopes. Size of terrain approx. X/Z/Y = 1000/1000/333.
Download: click on picture. |
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matVineyard.zip (18 KB) — Vineyard material for round rolling hills.
Set Z to 90° to get vertical strips. Terrain size approx. X/Z = 1000, Y = 250.
Download: click on picture. |
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matFirn-a.zip (21 KB) — Firn / névé for steep
glaciers. Terrain size approx. 1000 x 1000.
Download: click on picture. |
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matFirn-b.zip (20 KB) — Firn / névé for flat
glaciers. Terrain size approx. 1000 x 1000.
Download: click on picture. |
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matFog-a.zip (11 KB) — Uniform Fog / Mist. Use «Diffusion»
and «Ambiance» for colour and density; «Base Density» for density.
Apply on a cube.
Download: click on picture. |
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matFog-b.zip (11 KB) — Fog patches, apply on a cube. To add
some basic mist, change «Base Density».
Download: click on picture. |
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matCalmWater.zip (22 KB) — A blue and a neutral water surface
with faintly disturbed longitudal waves. Near the camera highly transparent, reflecting
in the distance. Use on large 2D face.
Download: click on picture. |
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matLochMetall.zip (16 KB) — Perforated metal sheet, use on 2D faces.
Size and number of holes might have to be adjusted.
Download: click on picture. |
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matLochMetall.zip (13 KB) — Body on which used features rounded
square holes.
Download: click on picture. |
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matPixReflection.zip (13 KB) — Creates pixelised or mosaic-like reflections on a
body.
Download: click on picture. |
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| Note: How a material looks depends on the size of the textures used
and the size of the object, on which it is applied. The size can be adjusted with the Material Options
in the Transformation Tools and the Texture Mapping Mode. |