HDRI — Artificial

The thumbnails are copies from the Bryce 6.1 IBL lab and show the HDRI in the default orientation, i.e. X=0° and Y=90°. The Intensity setting to get this representation is shown along with the name of the HDRI file.

 

Thumbnail BITH BITH_Color WhiteSphere
filename.hdr
Intensity Setting

bith
50

bith-color
3

WhiteSphere
5

 
dome-north dome-south dome-west dome-east
dome-north
5

dome-south
5

dome-west
5

dome-east
5

 
dome-nw-se dome-ne-sw rainbow Rainbow2
dome-nw-se
5

dome-ne-sw
5

rainbow
10

Rainbow2
10

 
moon-blue MoonBlueGrey moon-grey moon-greyblue
moon-blue
3

MoonBlueGrey
2

moon-grey
5

moon-greyblue
2

 
moon-white-grey moon-yellow moon-red moon-red
moon-white-grey
3

moon-yellow
5

moon-red
3

gpu
8

 
MoonBlueGreySunWhite MoonBlueGreySunYellow void void
MoonBlueGreySunW
2

MoonBlueGreySunY
2

 
 

 
 

 

These HDRI's have either been drawn with a drawing program, painted with a painting program or — as in the case of the Moon — just a round HDRI transformed into an angular map. The Moon HDRI's have a blind spot at 180° because they are not true panoramas.

 
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© 2005 - 2008 by Hans-Rudolf Wernli.